Job system is a popular game engine component to increase total CPU performance. This video will walk you through the creation of coroutine-based work system and describe the benefits of using coroutines over the traditional ways of constructing a work system. This will address the design decision, the trade-offs and the current limitations. It is a crash course for system developers who want to create systems separately from the standard library and also explore potential future directions for the language feature.
Design. Code. Compile. Deploy.
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