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Typical Declaration Of A Copy Assignment Operator With std::swap

Object-Oriented Programming (OOP) is a method of mapping real-world objects and data to computer functions and data structures. Classes and Objects are part of object-oriented methods and typically provide features such as properties and methods. One of the features of an OOP tool is the copy assignment operator that is used with “operator=” to create a new object from an existing one.
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How To Change Background Color Of A Component In An FMX C++ App

C++ Builder is the easiest and fastest C++ IDE for building professional applications with powerful GUI components like Memo, Edit, ListBox, StringGrid and many more. Each component can be ‘skinned’ with Styles to change their visual appearance. Styles are very powerful and because of this it can sometimes take a little to get used to how they work. In this post, we explain how to…
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How To Use A Game Pad Or Joystick Controller In C++ On Windows

C++ is one of the most powerful programming languages that we use for all sorts of purposes, from regular applications, games, business, industrial infrastructure, robotics, and in the control of IoT devices. The most well-known controllers for those areas where human and computer interaction are important and stretches beyond simple keyboard input are joysticks or gamepads. One of the simplest…
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C++C++11C++14C++17ComponentsIntroduction to C++Language FeatureLearn C++

How To Change Background Color Of An Edit In An FMX C++ App

C++ Builderis the easiest and fastest C++ IDE for building everything from simple to professional applications using visually amazing GUI controls and forms. Each form and component can be skinned with Styles which allow your application to have its own professionally designed attractive look and feel. The Style systems of the VCL and FMX (FireMonkey) award-winning frameworks is very easy to…
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