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Typical Declaration Of A Copy Assignment Operator Without std::swap

Object-Oriented Programming (OOP) is a method of mapping real-world objects and data to computer functions and data structures. Classes and Objects are part of object-oriented methods and typically provide features such as properties and methods. One of the features of an OOP IDE is the copy assignment operator that is used with “operator=” to create a new object from an existing one.
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What Is The Rule of Zero in C++?

Object Oriented Programming (OOP) is a way to integrate with objects which can contain data in the form (attributes or properties of objects), and code blocks in the form of procedures (methods, functions of objects). These attributes and methods are variables and functions that belong to the class – part of the class’s code and they are generally referred to as class…
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How To Use Gamepad Or Joystick Controller In A C++ Builder VCL App?

C++ is one of the most powerful programming languages that we can use to create games that are playable with mouse, keyboard and gamepads or joysticks. We use C++ not just in games but also in almost every kind of industry, in robotics, and in the control of IoT devices. Games frequently have better playability if the user can control the game with input devices other than keyboard. The most…
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How To Use Base-8 (Octal) Numbers In Modern C++?

In general, in nearly all programming languages, including Modern C++, we use base-10 numbers, while our computer hardware uses the binary base-2 system (bits). I personally believe that base-10 is because we typically have 10 fingers and since we learn to counting on our fingers we use base-10 primarily. However, due to the way binary works it is sometimes convenient to use base-8 system octal…
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