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Learn To Use For Loops In C++

In programming, one of the most used statement is for() loops. It is used to count in range with given conditions. If you know exactly how many times you want to execute a block of code in your loop, then they are very useful than other loops. Occasionally, it is used to calculate series in range or to list elements that have the number of elements (i.e. string lists, arrays, char arrays, vectors…
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C++Introduction to C++Learn C++

Learn to Use Strings in C++

In C programming language ASCII codes are used as in char arrays to store texts in ASCII mode. You can use char arrays in both C and C++, they are faster in operations and they have less memory usage. In s modern way, strings are useful for storing texts and they are defined…
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Learn C++ With A Relaxed Guide to memory_order_relaxed by Paul McKenney and Hans Boehm (CPPCon 2020) Video

Over the years, the out-of-thin-air (OOTA) and read-from-untaken-branch (RFUB) properties of the memory order relaxed specification have caused considerable consternation. While there are no known instances of full-blown OOTA activity and no known RFUB-induced production code failures, the theoretical possibility of these properties seriously complicates automated analysis of large C and C++ code…
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Learn C++ With Just-in-Time Compilation: The Next Big Thing? by Ben Deane and Kris Jusiak (CPPCon 2020) Video

JITting code is a characteristic of several languages but has not yet landed on C++. But some work has been done to incorporate Hal Finkel’s JITting into Clang. C++ is also in the early stages of testing the capabilities of JIT. In this video, you will be learning the limits and possibilities of JITting in C++ by combining the C++20 features with the Clang-jit complier work implemented in…
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Quickly Learn To Use Variables Between Units In C++ Builder

In C++ Builder, we can create many Units to run different modules with different Form designs in Windows. A unit is a separately compiled module of C++ Builder code. Every form has its unit, and most components (or groups of related components) have their units as well. A Unit shaped with two files, Header file(<unit name>.hpp) , it is used to define classes, components, variables…
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