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This Is How To Simulate Ball Physics 3D in A C++ App

Do you want to learn how to make your C++ app simulate physics of objects in 3D without using any 3D engine? In this post we will explain how we can simulate ball physics 2D in a simple way. Let’s assume that we look from a X-Y view, and Y is the height that means Y=0 is the ground. How we can simulate a ball physics in a given ball velocity, and gravity in that environment? C++…
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