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Learn To Simulate Realistic 2D Ball Physics in C++ Builder

In this post we will explain how we can simulate realistic 2D ball physics in an easy and accessible way. Let’s assume that we look from a X-Y view, and Y is the height that means Y=0 is the ground. How we can simulate a ball physics in a given ball velocity, and gravity in that environment. C++ Builder is a great compiler and IDE with FireMonkey and VCL frameworks. It has compilers…
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