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Learn To Create A Torus As A Custom 3D Mesh Object in C++ Builder

In a 3D Application Development, 3D objects can be displayed with 2D projection methods by using 2D / 3D mathematical calculations drawings. That may be hard to code and needs much coding skills to display them. We can use OpenGL and DirectX with their 3D functions/commands to display them. We can also use and port a 3D Engine SDK. In C++ Builder, 3D objects can be easily displayed by using…
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