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How To Simulate 3D Ball Physics In C++ Using OpenGL

Simulating 3D ball physics is one of the tasks which sounds very difficult but actually is reasonably straight-forward in C++ Builder. In this article we answer the questions: can we simulate 3D balls in a cube? How we can use OpenGL in C++ Builder? How we can add some physics to a 3D object to make it more realistic? Can we do 3D animations in OpenGL? Read along with us, everything will be…
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